56 lines
1.5 KiB
Plaintext
56 lines
1.5 KiB
Plaintext
; OpenDance Studio —— Windows 客户端(Godot 4)
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;
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; 契约版本:见 contracts/VERSION(与 opendance-web 冻结的 v0.1.0 对齐)
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; 渲染方式选 gl_compatibility:兼容性最好,便于在 Linux CI 上无 GPU 导出。
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config_version=5
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[application]
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config/name="OpenDance Studio"
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config/description="摄像头跳舞评分系统 —— Windows 客户端。接收 Android 辅助 App 的 33 点骨骼关键点,驱动 VRM 角色并 DTW 实时评分。"
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config/version="0.1.0"
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run/main_scene="res://scenes/main.tscn"
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config/features=PackedStringArray("4.7", "GL Compatibility")
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config/icon="res://icon.svg"
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boot_splash/show_image=false
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[audio]
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buses/default_bus_layout=""
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[autoload]
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AppConfig="*res://src/autoload/app_config.gd"
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CatalogStore="*res://src/autoload/catalog_store.gd"
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PoseReceiver="*res://src/autoload/pose_receiver.gd"
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ScoreService="*res://src/autoload/score_service.gd"
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[display]
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window/size/viewport_width=1280
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window/size/viewport_height=720
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window/size/window_width_override=1280
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window/size/window_height_override=720
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[file_customization]
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folder_colors={
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"res://src/": "blue",
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"res://scenes/": "green",
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"res://tests/": "purple"
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}
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[input_devices]
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pointing/emulate_touch_from_mouse=false
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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textures/canvas_textures/default_texture_filter=1
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anti_aliasing/quality/msaa_3d=1
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