feat(web): T-WEB-008/009 管理端界面(歌曲/模型/动作/审核 + VRM 预览)
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import { useEffect, useRef, useState } from 'react';
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import * as THREE from 'three';
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import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
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import { VRM, VRMLoaderPlugin, VRMUtils } from '@pixiv/three-vrm';
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type PreviewState =
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| { kind: 'idle' }
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| { kind: 'loading'; ratio: number | null }
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| { kind: 'ready'; metaVersion: string }
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| { kind: 'error'; message: string };
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/** 从 GLTFLoader 的 userData 中安全取出 VRM 实例(three 的 userData 是 any)。 */
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function extractVrm(userData: Record<string, unknown>): VRM | null {
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const candidate = userData['vrm'];
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return candidate instanceof VRM ? candidate : null;
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}
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/** 兜底释放:VRMUtils.deepDispose 之外的几何/材质/贴图。 */
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function disposeObject(root: THREE.Object3D): void {
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root.traverse((object) => {
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const mesh = object as THREE.Mesh;
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if (mesh.geometry) mesh.geometry.dispose();
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const material = mesh.material;
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if (!material) return;
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const list: THREE.Material[] = Array.isArray(material) ? material : [material];
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for (const item of list) {
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for (const value of Object.values(item)) {
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if (value instanceof THREE.Texture) value.dispose();
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}
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item.dispose();
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}
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});
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}
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interface VrmPreviewProps {
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fileUrl: string | null;
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name: string;
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/** 非 VRM 且无法用 GLTFLoader 解析时给出提示(如 fbx)。 */
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unsupportedReason?: string | null;
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height?: number;
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}
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/**
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* VRM 3D 预览:GLTFLoader + VRMLoaderPlugin。
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* - 处理 VRM 0.x / 1.0(vrm.meta.metaVersion)
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* - 处理「未选择 / 加载中 / 加载失败」状态
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* - 鼠标拖拽旋转 + 滚轮缩放(自实现,未引入 OrbitControls)
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* - requestAnimationFrame 循环中调用 vrm.update(delta)
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* - 卸载时释放 renderer / geometry / material / texture
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*/
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export function VrmPreview({ fileUrl, name, unsupportedReason = null, height = 420 }: VrmPreviewProps) {
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const mountRef = useRef<HTMLDivElement | null>(null);
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const [state, setState] = useState<PreviewState>({ kind: 'idle' });
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const [reloadKey, setReloadKey] = useState(0);
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useEffect(() => {
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const mount = mountRef.current;
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if (!mount) return;
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if (!fileUrl) {
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setState({ kind: 'idle' });
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return;
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}
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if (unsupportedReason) {
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setState({ kind: 'error', message: unsupportedReason });
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return;
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}
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setState({ kind: 'loading', ratio: null });
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const width = Math.max(1, mount.clientWidth);
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const height2 = Math.max(1, mount.clientHeight || height);
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const scene = new THREE.Scene();
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scene.background = new THREE.Color(0x14181f);
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const camera = new THREE.PerspectiveCamera(30, width / height2, 0.1, 1000);
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let renderer: THREE.WebGLRenderer;
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try {
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renderer = new THREE.WebGLRenderer({ antialias: true, alpha: false });
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} catch (cause) {
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// 无 WebGL 支持时不要让整个页面崩溃
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const detail = cause instanceof Error ? cause.message : String(cause);
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setState({ kind: 'error', message: `当前浏览器无法创建 WebGL 上下文:${detail}` });
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return;
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}
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renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
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renderer.setSize(width, height2, false);
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renderer.outputColorSpace = THREE.SRGBColorSpace;
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mount.appendChild(renderer.domElement);
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scene.add(new THREE.AmbientLight(0xffffff, 1.6));
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const keyLight = new THREE.DirectionalLight(0xffffff, 2.2);
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keyLight.position.set(1, 2, 1.5);
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scene.add(keyLight);
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const rimLight = new THREE.DirectionalLight(0x88bbff, 1.0);
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rimLight.position.set(-1.2, 1.2, -1.5);
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scene.add(rimLight);
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const grid = new THREE.GridHelper(4, 8, 0x2a3340, 0x1e2530);
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scene.add(grid);
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// 轨道参数(自实现的 drag rotate / wheel zoom)
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const orbit = { theta: 0, phi: Math.PI / 2.2, radius: 3, targetY: 1 };
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const updateCamera = (): void => {
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const sinPhi = Math.sin(orbit.phi);
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camera.position.set(
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orbit.radius * sinPhi * Math.sin(orbit.theta),
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orbit.targetY + orbit.radius * Math.cos(orbit.phi),
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orbit.radius * sinPhi * Math.cos(orbit.theta),
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);
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camera.lookAt(0, orbit.targetY, 0);
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};
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updateCamera();
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let dragging = false;
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let lastX = 0;
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let lastY = 0;
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const onPointerDown = (event: PointerEvent): void => {
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dragging = true;
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lastX = event.clientX;
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lastY = event.clientY;
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renderer.domElement.setPointerCapture(event.pointerId);
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};
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const onPointerMove = (event: PointerEvent): void => {
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if (!dragging) return;
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const dx = event.clientX - lastX;
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const dy = event.clientY - lastY;
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lastX = event.clientX;
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lastY = event.clientY;
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orbit.theta -= dx * 0.01;
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orbit.phi = Math.min(Math.PI - 0.15, Math.max(0.15, orbit.phi - dy * 0.01));
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updateCamera();
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};
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const onPointerUp = (event: PointerEvent): void => {
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dragging = false;
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if (renderer.domElement.hasPointerCapture(event.pointerId)) {
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renderer.domElement.releasePointerCapture(event.pointerId);
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}
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};
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const onWheel = (event: WheelEvent): void => {
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event.preventDefault();
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orbit.radius = Math.min(20, Math.max(0.4, orbit.radius * (1 + event.deltaY * 0.001)));
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updateCamera();
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};
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const canvas = renderer.domElement;
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canvas.addEventListener('pointerdown', onPointerDown);
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canvas.addEventListener('pointermove', onPointerMove);
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canvas.addEventListener('pointerup', onPointerUp);
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canvas.addEventListener('pointercancel', onPointerUp);
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canvas.addEventListener('wheel', onWheel, { passive: false });
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const resizeObserver = new ResizeObserver(() => {
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const w = Math.max(1, mount.clientWidth);
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const h = Math.max(1, mount.clientHeight || height);
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camera.aspect = w / h;
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camera.updateProjectionMatrix();
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renderer.setSize(w, h, false);
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});
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resizeObserver.observe(mount);
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const clock = new THREE.Clock();
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let rafId = 0;
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let vrm: VRM | null = null;
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let disposed = false;
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let loadedModel: THREE.Object3D | null = null;
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const tick = (): void => {
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rafId = requestAnimationFrame(tick);
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const delta = clock.getDelta();
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if (vrm) vrm.update(delta);
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renderer.render(scene, camera);
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};
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rafId = requestAnimationFrame(tick);
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const loader = new GLTFLoader();
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loader.register((parser) => new VRMLoaderPlugin(parser));
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loader.load(
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fileUrl,
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(gltf) => {
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if (disposed) {
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disposeObject(gltf.scene);
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return;
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}
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const bag: Record<string, unknown> = gltf.userData;
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const loadedVrm = extractVrm(bag);
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const root: THREE.Object3D = loadedVrm ? loadedVrm.scene : gltf.scene;
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loadedModel = root;
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vrm = loadedVrm;
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if (loadedVrm) {
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// VRM 0.x 面向 +Z,需要转 180°;1.0 不需要。
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VRMUtils.rotateVRM0(loadedVrm);
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}
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scene.add(root);
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// 按包围盒自动取景:兼容米制与厘米制模型
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const box = new THREE.Box3().setFromObject(root);
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if (!box.isEmpty()) {
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const size = box.getSize(new THREE.Vector3());
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const center = box.getCenter(new THREE.Vector3());
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const maxDim = Math.max(size.x, size.y, size.z) || 1;
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orbit.targetY = center.y;
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orbit.radius = maxDim * 1.9;
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grid.position.y = box.min.y;
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updateCamera();
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}
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const meta = loadedVrm ? loadedVrm.meta.metaVersion : null;
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setState({ kind: 'ready', metaVersion: meta === '1' ? '1.0' : meta === '0' ? '0.x' : '非 VRM(glTF)' });
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},
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(event) => {
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if (disposed) return;
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const ratio = event.total > 0 ? event.loaded / event.total : null;
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setState({ kind: 'loading', ratio });
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},
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(error: unknown) => {
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if (disposed) return;
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const message = error instanceof Error ? error.message : String(error);
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setState({ kind: 'error', message: `模型加载失败:${message}` });
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},
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);
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return () => {
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disposed = true;
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cancelAnimationFrame(rafId);
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resizeObserver.disconnect();
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canvas.removeEventListener('pointerdown', onPointerDown);
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canvas.removeEventListener('pointermove', onPointerMove);
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canvas.removeEventListener('pointerup', onPointerUp);
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canvas.removeEventListener('pointercancel', onPointerUp);
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canvas.removeEventListener('wheel', onWheel);
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if (loadedModel) {
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scene.remove(loadedModel);
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if (vrm) {
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try {
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VRMUtils.deepDispose(vrm.scene);
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} catch {
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disposeObject(loadedModel);
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}
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} else {
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disposeObject(loadedModel);
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}
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}
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scene.clear();
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renderer.dispose();
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if (canvas.parentNode === mount) mount.removeChild(canvas);
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};
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}, [fileUrl, unsupportedReason, reloadKey, height]);
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const hasModel = fileUrl !== null && fileUrl !== '';
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return (
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<div className="vrm-panel">
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<div className="vrm-panel-head">
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<div>
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<strong>3D 预览</strong>
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<span className="muted">{name || '未选择模型'}</span>
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</div>
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{hasModel ? (
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<button type="button" className="btn btn-ghost btn-sm" onClick={() => setReloadKey((v) => v + 1)}>
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重新加载
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</button>
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) : null}
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</div>
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<div className="vrm-stage" style={{ height }}>
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<div className="vrm-canvas" ref={mountRef} />
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{state.kind === 'idle' ? (
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<div className="vrm-overlay">
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<p>尚未选择模型</p>
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<p className="muted">在左侧列表点击「预览」以加载 VRM。</p>
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</div>
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) : null}
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{state.kind === 'loading' ? (
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<div className="vrm-overlay">
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<span className="spinner" aria-hidden="true" />
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<p>加载模型中… {state.ratio !== null ? `${Math.round(state.ratio * 100)}%` : ''}</p>
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</div>
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) : null}
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{state.kind === 'error' ? (
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<div className="vrm-overlay vrm-overlay-error">
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<p>⚠ {state.message}</p>
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<button type="button" className="btn btn-ghost btn-sm" onClick={() => setReloadKey((v) => v + 1)}>
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重试
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</button>
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</div>
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) : null}
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</div>
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<div className="vrm-panel-foot">
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<span className="muted">
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拖拽旋转 · 滚轮缩放
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{state.kind === 'ready' ? ` · VRM 版本:${state.metaVersion}` : ''}
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</span>
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{fileUrl ? (
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<a className="ext-link" href={fileUrl} target="_blank" rel="noreferrer noopener">
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模型文件
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</a>
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) : null}
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</div>
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</div>
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);
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}
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